Riot at the Mines
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: 3
Draw until you have 6 cards in hand. When you gain a card, you may reveal this from your hand. If you do either trash that card, or put it on top of your deck. Action Reaction |
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: 5
Each other player reveals the top 3 cards of his deck, discards the revealed Action and Treasures, and puts the rest back on top in any order he chooses. Action Attack |
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: 6
Each other player discards down to 3 cards in hand While this is in play, when you buy a card, +1 Victory token. Action Attack |
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: 7
When you play this, it's worth 1 per Treasure card you have in play (counting this). Treasure
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: 3
+1 treasure per token on the Trade Route mat. Trash a card from your hand. Setup: Put a token on each Victory card Supply pile. When a card is gained from that pile, you move the token to the Trade Route mat. Action
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: 4
You may trash this card immediately. If you do, +2 Treasure. Action
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: 5
Trash 2 cards from your hand. If you do, gain a Silver card; put it into your hand. Action
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: 7
Trash a card from your hand. Gain a card costing up to 3 treasure more than the trashed card. Action
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Comments
Loved this combo. Lots of
Loved this combo. Lots of close games with just two. Fabulous combinations of cards.
I know this was randomly
I know this was randomly generated, but after playing, it felt like Mines from Dominion should be in "Riot at the Mines." So, we replaced Mines for Great Hall, which seemed out of place and created controversy from Ramble.