Risky Reform
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: 4
Worth 1 Victory point for every 10 cards in your deck (rounded down). Victory
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: 4
Trash a card from your hand. Gain a card costing up to 2 Treasure more than the trashed card. Action
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: 5
Trash a Treasure card from your hand. Gain a Treasure card costing up to 3 Treasure more, put it into your hand. Action
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: 3
Draw until you have 6 cards in hand. When you gain a card, you may reveal this from your hand. If you do either trash that card, or put it on top of your deck. Action Reaction |
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: 4
While this is in play, Action cards cost 2 treasure less, but not less than 0 treasure. Treasure
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: 5
Each other player may discard a Curse. If he doesn't, he gains a Curse and a Copper. Action Attack |
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: 7
You may choose an Action card in your hand. Play it three times. Action
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Comments
We customized our curse deck
We customized our curse deck with 10 curses, 4 coppers, 2 silvers, 1 gold and 1 Estate. The deck is faced down so you don't know what card will be next!
It was fun with two players.
It was fun with two players. My wife and I both ended with very large decks, without many options to manage the junk. We enjoyed the customized curse deck as recommended by miggagee. We will probably adjust the deck to include a 6-valued card the next time we play.