Run on the bank
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: 4
Gain a card costing up to 4 Treasure. If it is an... Action card, +1 Action Action
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: 4
Do this twice: Trash a card from your hand, then gain a card costing exactly 1 treasure more than the trashed card. Action
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: 5
When you play this, gain a card costing up to 1 treasure per differently named card you have in play, counting this. If it's a Victory card, trash this. Treasure
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: 7
When you play this, it's worth 1 per Treasure card you have in play (counting this). Treasure
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: 3
Reveal your hand. Action
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: 4
While this is in play, Action cards cost 2 treasure less, but not less than 0 treasure. Treasure
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: 4
Each player may reveal a Province from his hand. Action
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: 7
Trash any number of cards from your hand. Gain a card with cost exactly equal to the total cost in coins of the trashed cards. Action
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Comments
This turned out too be avery
This turned out too be avery interesting set up. A slow build up, but some big scores with bank, and lots of multiple card turns. Last turn garnered a colony and 3 provinces--one on a split and two from 2 horns of plenty. Fun! ( at least for one of us!)