Choose two: +1 Card; +1 Action; +1 Buy; +1 Treasure.
Gain a Silver card; put it on top of your deck. Each other player reveals a Victory card from his hand and puts it on his deck (or reveals a hand with no Victory cards).
Each player (including you) reveals the top card of his deck and either discards it or puts it back, your choice.
Discard 2 cards. Each other player may reveal a Bane card from his hand. If he doesn't, he gains a Curse.
Setup: Add an extra Kingdom card pile costing 2 Treasure or 3 Treasure to the Supply. Cards from that pile are Bane cards.
Each other player chooses one: he discards 2 cards; or he gains a Curse card, putting it in his hand.
Each player passes a card from his hand to the left at once. Then you may trash a card from your hand.
Trash a card from your hand. Gain a card costing up to 2 Treasure more than the trashed card.
Choose an Action card in your hand. Play it twice.
Choose on: +2 Treasure, or discard your hand, +4 Cards, and each other player with at least 5 cards in hand discards his hand and draws 4 cards.
Each other player discards down to 3 cards in hand
While this is in play, when you buy a card, +1 Victory token.
A generally ill-tempered grouping of cards, with no defense in sight. Build success on the backs of your enemies with the only multi-action through creativity solutions. Use Masquerade as the Bane card and add King's Court.
Played this with my friends, and its defiantly a brain picker....you really need to plan out what you wanna do as soon as you end your turn, but its defiantly worth it ^-^ lots of fun, as long as you and your friends don't mind being a little cruel to each other lol