Sea Rats!

Haven
: 2

Set aside a card from your hand face down. At the start of your next turn, put it into your hand.

Action
Duration
Lookout
: 3

Look at the top 3 cards of your deck. Trash one of them. Discard one of them. Put the other one on top of your deck.

Action
Rats
: 4

Gain a Rats. Trash a card from your hand other than a Rats (or reveal a hand of all Rats).
When you trash this, +1 Card.

Action
Sea Hag
: 4

Each other player discards the top card of his deck, then gains a Curse card, putting it on top of his deck.

Action
Attack
Rogue
: 5

If there are any cards in the trash costing from 3 Treasure to 6 Treasure, gain one of them. Otherwise, each other player reveals the top 2 cards of his deck, trashes one of them costing from 3 Treasure to 6 Treasure, and discards the rest.

Action
Attack
Ambassador
: 3

Reveal a card from your hand. Return up to 2 copies of it from your hand to the Supply. Then each other player gains a copy of it.

Action
Attack
Pirate Ship
: 4

Choose one: Each other player reveals the top 2 cards of his deck, trashes a revealed Treasure that you choose, discards the rest, and if anyone trashed a Treasure you take a Coin token; or, +1 Treasure per Coin token you've taken with Pirate Ships this game.

Action
Attack
Salvager
: 4

Trash a card from your hand. +Treasure equal to its cost.

Action
Count
: 5

Choose one: Discard 2 cards; or put a card from your hand on top of your deck; or gain a Copper.
Choose one: +3 treasure; or trash your hand; or gain a Duchy.

Action
Hunting Grounds
: 6

When you trash this, gain a Duchy or 3 Estates.

Action
This game was custom designed
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Comments

This board has way too many

This board has way too many terminals. Salvager/Lookout/Ambassador beats out Sea Hag and defends against opponents' Ambassadors and it's Rats/Salvager/BM from there.