Seaside - Hinterlands 01
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: 2
Reveal your hand. +1 Card per Victory card revealed. If this is the first time you played a Crossroads this turn, +3 Actions. Action
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: 2
Set aside a card from your hand face down. At the start of your next turn, put it into your hand. Action Duration |
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: 3
When you discard this other than during a Clean-up phase, you may reveal it. If you do, gain a gold. Reaction Victory |
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: 4
Each other player discards the top card of his deck, then gains a Curse card, putting it on top of his deck. Action Attack |
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: 5
Discard your hand. If you discarded any cards this way, then at the start of your next turn, +5 Cards, +1 Buy, and +1 Action. Action Duration |
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: 2
If this is the first time you played a Fool's Gold this turn, this is worth 1 Treasure, otherwise it's worth 4 Treasure. Reaction Treasure |
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: 3
At the start of your next turn: Action Duration |
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: 5
Discard 2 cards. Action
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Comments
Realy cool combinations!
Realy cool combinations! Gives you a chance to go through the deck very fast! Beware of the sea hag though...