Self Control 2
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: 2
Set aside a card from your hand face down. At the start of your next turn, put it into your hand. Action Duration |
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: 3
Draw until you have 6 cards in hand. When you gain a card, you may reveal this from your hand. If you do either trash that card, or put it on top of your deck. Action Reaction |
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: 4
Look at the top 5 cards of your deck. Either discard all of them, or put them back on top of your deck in any order. Action
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: 5
You only draw 3 cards (instead of 5) in this turn's Clean-up phase. Take an extra turn after this one. This can't cause you to take more than two consecutive turns. Action Duration |
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: 5
Discard any number of cards. +1 treasure per card discarded. Action
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: 4
Set aside this and another card from your hand. Return them to your deck at the end of the game. Action Victory |
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: 5
Look through your discard pile, reveal any number of Copper cards from it, and put them in your hand. Action
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: 5
Discard your hand. If you discarded any cards this way, then at the start of your next turn, +5 Cards, +1 Buy, and +1 Action. Action Duration |
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Comments
This can be a really fast
This can be a really fast game. There are many strategies to play, however, the standard, get a lot of coin is among the slowest. There is also a question of how valuable islands are. One tactic can results in have no draw or discard pile several times (having your whole deck in hand or in play). That is a very interesting experience.
So this is a great build but our first game took about 10-15 minutes, so it is not long lasting.