Shadow Over Innsmouth

Native Village
: 2

Choose one: Set aside the top card of your deck face down on your Native Village mat; or put all the cards from your mat into your hand.

You may look at the cards on your mat at any time; return them to your deck at the end of the game.

Action
Fishing Village
: 3

At the start of your next turn:
+1 Action
+1 1 Treasure

Action
Duration
Sea Hag
: 4

Each other player discards the top card of his deck, then gains a Curse card, putting it on top of his deck.

Action
Attack
Explorer
: 5

You may reveal a Province card from your hand. If you do, gain a Gold card, putting it into your hand. Otherwise, gain a Silver card, putting it into your hand.

Action
Laboratory
: 5
Action
Pearl Diver
: 2

Look at the bottom card of your deck. You may put it on top.

Action
Island
: 4

Set aside this and another card from your hand. Return them to your deck at the end of the game.

Action
Victory
Contraband
: 5

When you play this, the player to your left names a card. You can't buy that card this turn.

Treasure
Ghost Ship
: 5

Each other player with 4 or more cards in hand puts cards from his hand on top of his deck until he has 3 cards in his hand.

Action
Attack
Library
: 5

Draw until you have 7 cards in hand. You may set aside any Action cards drawn this way, as you draw them; discard the set aside cards after you finish drawing.

Action
This game was custom designed
None
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8
Average: 8 (3 votes)

Comments

If you wish to play a

If you wish to play a friendlier version of this set, you can swap Fishing Village for Lighthouse, or Sea Hag for Talisman. Do both if playing with newbies.

Nice combo. Will try to add a

Nice combo. Will try to add a trash card next time like Lookout.