Surf & Turf

Native Village
: 2

Choose one: Set aside the top card of your deck face down on your Native Village mat; or put all the cards from your mat into your hand.

You may look at the cards on your mat at any time; return them to your deck at the end of the game.

Action
Shanty Town
: 3

Reveal your hand. If you have no Action cards in hand, +2 Cards.

Action
Bridge
: 4

All cards (including cards in players' hands) cost 1 Treasure less this turn, but not less than 0 Treasure.

Action
Coppersmith
: 4

Copper produces an extra 1 Treasure this turn.

Action
Explorer
: 5

You may reveal a Province card from your hand. If you do, gain a Gold card, putting it into your hand. Otherwise, gain a Silver card, putting it into your hand.

Action
Pearl Diver
: 2

Look at the bottom card of your deck. You may put it on top.

Action
Wishing Well
: 3

Name a card. Reveal the top card of your deck. If it is the named card, put it into your hand.

Action
Caravan
: 4

At the start of your next turn, +1 Card.

Action
Duration
Island
: 4

Set aside this and another card from your hand. Return them to your deck at the end of the game.

Action
Victory
Tribute
: 5

The player to your left reveals then discards the top 2 cards of his deck. For each differently named card revealed, if it is an...

Action Card, +2 Actions
Treasure Card, +2 Treasure
Victory Card, +2 Cards

Action
This game was custom designed
None
Login or register to tag items
5
Average: 5 (2 votes)

Comments

I went for native villages

I went for native villages and bridges, but two times in a row, my wife outfoxed me and won by a duchy. We're playing this one again!