There is danger everywhere on the Silk Road

Develop
: 3

Trash a card from your hand. Gain a card costing exactly 1 Treasure more than it and a card costing exactly 1 Treasure less than it, in either order, putting them on top of your deck.

Action
Village
: 3
Action
Silk Road
: 4

Worth 1 Victory for every 4 Victory cards in your deck (round down).

Victory
Library
: 5

Draw until you have 7 cards in hand. You may set aside any Action cards drawn this way, as you draw them; discard the set aside cards after you finish drawing.

Action
Harem
: 6
Treasure
Victory
Great Hall
: 3
Action
Victory
Militia
: 4

Each other player discards down to 3 cards in his hand.

Action
Attack
Young Witch
: 4

Discard 2 cards. Each other player may reveal a Bane card from his hand. If he doesn't, he gains a Curse.
Setup: Add an extra Kingdom card pile costing 2 Treasure or 3 Treasure to the Supply. Cards from that pile are Bane cards.

Action
Attack
Saboteur
: 5

Each other player reveals cards from the top of his deck until revealing one costing 3 Treasure or more. He trashes that card and may gain a card costing at most 2 Treasure less than it. He discards the other revealed cards.

Action
Attack
King's Court
: 7

You may choose an Action card in your hand. Play it three times.

Action
This game was custom designed
0

Comments

I recommend HAMLET as ban

I recommend HAMLET as ban card, because it combines the obligation to discard cards (works fine with victory cards) in order to get the only extra buy in the game. Therefore alternative ban cards should also provide + 1 buy, e.g. herbalist, trade route, pawn etc.

Have fun,

ZuLu