Thieve's Paradise 3

Apothecary
: 2

Reveal the top 4 cards of your deck.
Put the revealed Coppers and Potions into your hand. Put the other cards back on top of your deck in any order.

Action
Village
: 3
Action
Thief
: 4

Each other player reveals the top 2 cards of his deck. If they revealed any Treasure cards, they trash one of them that your choose. You may gain any or all of these trashed cards. They discard the other revealed cards.

Action
Attack
Counting House
: 5

Look through your discard pile, reveal any number of Copper cards from it, and put them in your hand.

Action
Adventurer
: 6

Reveal cards from your deck until you reveal 2 Treasure cards. Put those Treasure cards into your hand and discard the other revealed cards.

Action
Herbalist
: 2

When you discard this from play, you may put one of your Treasures from play on top of your deck.

Action
Talisman
: 4

While this is in play, when you buy a card costing 4 treasure or less that is not a Victory card, gain a copy of it.

Treasure
Contraband
: 5

When you play this, the player to your left names a card. You can't buy that card this turn.

Treasure
Mint
: 5

You may reveal a Treasure card from your hand. Gain a copy of it.

When you buy this, trash all Treasures you have in play.

Action
Goons
: 6

Each other player discards down to 3 cards in hand

While this is in play, when you buy a card, +1 Victory token.

Action
Attack
This game was custom designed
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8
Average: 8 (1 vote)

Comments

Interestingly neither player

Interestingly neither player went for thieves very heavily in this game. Also, mint was not really used, it is expensive to get a hold of.

Try subbing herbalist out for

Try subbing herbalist out for alchemist. Creates more incentive to get potions and it becomes a powerful card when used in concert with others. Thievery does work well ...I lost 2 platinums to my opponents thieves! Still won by 2 points, a very close game. Really enjoyed this one...usually games aren't this close!