Thoughts anyone?

Fool's Gold
: 2

If this is the first time you played a Fool's Gold this turn, this is worth 1 Treasure, otherwise it's worth 4 Treasure.
When another player gains a Province, you may trash this from your hand. If you do, gain a Gold, putting it on your deck.

Reaction
Treasure
Tunnel
: 3

When you discard this other than during a Clean-up phase, you may reveal it. If you do, gain a gold.

Reaction
Victory
Jack of all Trades
: 4

Gain a Silver.
Look at the top card of your deck; discard it or put it back.
Draw until you have 5 cards in hand.
You may trash a card from your hand that is not a Treasure.

Action
Remodel
: 4

Trash a card from your hand. Gain a card costing up to 2 Treasure more than the trashed card.

Action
Market
: 5
Action
Loan
: 3

When you play this, reveal cards from your deck until you reveal a Treasure.
Discard it or trash it.
Discard the other cards.

Treasure
Bureaucrat
: 4

Gain a Silver card; put it on top of your deck. Each other player reveals a Victory card from his hand and puts it on his deck (or reveals a hand with no Victory cards).

Action
Attack
Monument
: 4
Action
Mandarin
: 5

Put a card from your hand on top of your deck.
When you gain this, put all Treasures you have in play on top of your deck in any order.

Action
Forge
: 7

Trash any number of cards from your hand. Gain a card with cost exactly equal to the total cost in coins of the trashed cards.

Action
This game was custom designed
None
Login or register to tag items
7
Average: 7 (1 vote)

Comments

Forgot to mention no colonies

Forgot to mention no colonies or platinum.

I think the fool's gold is

I think the fool's gold is better replaced by a Crossroads to not be so action locked.

Not bad. As with most decks

Not bad. As with most decks I play with there were a couple cards that I just didn't find useful at all. That said, this certainly wasn't the worst deck I've ever played and we all thought it was enjoyable. Good work!