A Token Choice

Lighthouse
: 2

Now and at the start of your next turn: +1 Treasure.

While this is in play, when another player plays an Attack card, it doesn't affect you.

Action
Duration
Bishop
: 4

Trash a card from your hand. + victory tokens equal to half its cost in coins, rounded down. Each other player may trash a card from his hand.

Action
Monument
: 4
Action
Council Room
: 5

Each player draws a card.

Action
Fairgrounds
: 6

Worth 2 victory for every 5 differently named cards in your deck (round down).

Victory
Shanty Town
: 3

Reveal your hand. If you have no Action cards in hand, +2 Cards.

Action
Gardens
: 4

Worth 1 Victory point for every 10 cards in your deck (rounded down).

Victory
Young Witch
: 4

Discard 2 cards. Each other player may reveal a Bane card from his hand. If he doesn't, he gains a Curse.
Setup: Add an extra Kingdom card pile costing 2 Treasure or 3 Treasure to the Supply. Cards from that pile are Bane cards.

Action
Attack
Duke
: 5

Worth 1 Victory point per Duchy you have.

Victory
Grand Market
: 6

You can't buy this if you have any Copper in play.

Action
This game was custom designed
None
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Comments

Chancellor as bane card -

Chancellor as bane card - slow to start, but ramps up