Tough decisions

Cellar
: 2

Discard any number of cards. +1 Card per card discarded.

Action
Gardens
: 4

Worth 1 Victory point for every 10 cards in your deck (rounded down).

Victory
Remodel
: 4

Trash a card from your hand. Gain a card costing up to 2 Treasure more than the trashed card.

Action
Laboratory
: 5
Action
Royal Seal
: 5

While this is in play, when you gain a card, you may put that card on top of your deck.

Treasure
Bishop
: 4

Trash a card from your hand. + victory tokens equal to half its cost in coins, rounded down. Each other player may trash a card from his hand.

Action
Monument
: 4
Action
Smithy
: 4
Action
Mine
: 5

Trash a Treasure card from your hand. Gain a Treasure card costing up to 3 Treasure more, put it into your hand.

Action
Witch
: 5

Each other player gains a Curse card.

Action
Attack
This game was custom designed
Login or register to tag items
6
Average: 6 (1 vote)

Comments

Due to many terminal action

Due to many terminal action cards you will have to make tough decisions on which action you wish to play