Tournament Possession

Pearl Diver
: 2

Look at the bottom card of your deck. You may put it on top.

Action
Fishing Village
: 3

At the start of your next turn:
+1 Action
+1 1 Treasure

Action
Duration
Tournament
: 4

Each player may reveal a Province from his hand.
If you do, discard it and gain a Prize (from the Prize pile) or a Duchy, putting it on top of your deck.
If no-one else does, +1 Card, +1 Treasure.

Action
Explorer
: 5

You may reveal a Province card from your hand. If you do, gain a Gold card, putting it into your hand. Otherwise, gain a Silver card, putting it into your hand.

Action
Hunting Party
: 5

Reveal your hand. Reveal cards from your deck until you reveal a card that isn't a duplicate of one in your hand. Put it into your hand and discard the rest.

Action
Develop
: 3

Trash a card from your hand. Gain a card costing exactly 1 Treasure more than it and a card costing exactly 1 Treasure less than it, in either order, putting them on top of your deck.

Action
Salvager
: 4

Trash a card from your hand. +Treasure equal to its cost.

Action
Duke
: 5

Worth 1 Victory point per Duchy you have.

Victory
Highway
: 5

While this is in play, cards cost 1 Treasure less, but not less than 0 Treasure.

Action
Possession
: 6

The player to your left takes an extra turn after this one, in which you can see all cards he can and make all decisions for him.
Any cards he would gain on that turn, you gain instead; any cards of his that are trashed are set aside and returned to his discard pile at end of turn.

Action
This game was custom designed
10
Average: 10 (1 vote)

Comments

For the most fun, use all the

For the most fun, use all the basic victory cards (Base + Intrigue + Prosperity); leave out the Platinum cards. These adjustments create more strategies throughout the game.