Trade And Trash
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: 3
Reveal your hand. If you have no Action cards in hand, +2 Cards. Action
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: 4
Reveal the top 5 cards of your deck. The player to your left chooses one for you to discard. Draw the rest. Action
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: 5
If there are one or more empty Supply piles, +1 Card. If there are two or more, +1 treasure and +1 Buy. Action
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: 3
+1 treasure per token on the Trade Route mat. Trash a card from your hand. Setup: Put a token on each Victory card Supply pile. When a card is gained from that pile, you move the token to the Trade Route mat. Action
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: 4
Gain a card costing up to 4 Treasure. If it is an... Action card, +1 Action Action
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: 5
Trash a Treasure card from your hand. Gain a Treasure card costing up to 3 Treasure more, put it into your hand. Action
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Comments
2 very good combos here :
2 very good combos here : Ironworks / Great Hall, and Hoard / Nobles.
with Trade route, and city…
Yup, that's what I was going
Yup, that's what I was going for when I was trying to build something that didn't give people extremely long turns. Not to mention that Ironworks eventually becomes a bit useless, so one could use it as the Trashed card for Trade Route.