Trash Day (No colonies/platinum)

Chapel
: 2

Trash up to 4 cards from your hand.

Action
Fishing Village
: 3

At the start of your next turn:
+1 Action
+1 1 Treasure

Action
Duration
Militia
: 4

Each other player discards down to 3 cards in his hand.

Action
Attack
Catacombs
: 5

Look at the top 3 cards of your deck. Choose one: Put them in your hand; or discard them and +3 cards.
When you trash this, gain a cheaper card.

Action
Treasury
: 5

When you discard this from play, if you didn't buy a Victory card this turn, you may put this on top of your deck.

Action
Ambassador
: 3

Reveal a card from your hand. Return up to 2 copies of it from your hand to the Supply. Then each other player gains a copy of it.

Action
Attack
Bishop
: 4

Trash a card from your hand. + victory tokens equal to half its cost in coins, rounded down. Each other player may trash a card from his hand.

Action
Remake
: 4

Do this twice: Trash a card from your hand, then gain a card costing exactly 1 treasure more than the trashed card.

Action
Hunting Party
: 5

Reveal your hand. Reveal cards from your deck until you reveal a card that isn't a duplicate of one in your hand. Put it into your hand and discard the rest.

Action
Expand
: 7

Trash a card from your hand. Gain a card costing up to 3 treasure more than the trashed card.

Action
This game was custom designed
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Comments

An interesting board--one

An interesting board--one could go for the golden deck (Bishop, gold, gold, silver, province) which gets 5 VP a turn, except militia screws it up. Has a lot of very powerful cards, including some great deck-thinners.