Treasure Nerf

Cellar
: 2

Discard any number of cards. +1 Card per card discarded.

Action
Workshop
: 3

Gain a card costing up to 4 Treasure.

Action
Feast
: 4

Trash this card. Gain a card costing up to 5 treasure.

Action
Thief
: 4

Each other player reveals the top 2 cards of his deck. If they revealed any Treasure cards, they trash one of them that your choose. You may gain any or all of these trashed cards. They discard the other revealed cards.

Action
Attack
Minion
: 5

Choose on: +2 Treasure, or discard your hand, +4 Cards, and each other player with at least 5 cards in hand discards his hand and draws 4 cards.

Action
Attack
Steward
: 3

Choose one: +2 Cards; or +2 Treasure; or trash 2 cards from your hand.

Action
Baron
: 4

You may discard an Estate card. If you do, +4 Treasure. Otherwise, gain an Estate card.

Action
Mining Village
: 4

You may trash this card immediately. If you do, +2 Treasure.

Action
Council Room
: 5

Each player draws a card.

Action
Torturer
: 5

Each other player chooses one: he discards 2 cards; or he gains a Curse card, putting it in his hand.

Action
Attack
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10
Average: 10 (1 vote)

Comments

I felt like this made basic

I felt like this made basic treasures more balanced. The winner managed to win with the only treasures in his deck at the end being 2 coppers. It also promotes players to all go for different strategies with the Torturer, Baron and Theif.