Village Madness
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: 2
Trash this card. Put an Embargo token on top of a Supply pile. When a player buys a card, he gains a Curse card per Embargo token on that pile. Action
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: 3
At the start of your next turn: Action Duration |
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: 4
You may discard an Estate card. If you do, +4 Treasure. Otherwise, gain an Estate card. Action
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: 5
Draw until you have 7 cards in hand. You may set aside any Action cards drawn this way, as you draw them; discard the set aside cards after you finish drawing. Action
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: 2
Choose one: Set aside the top card of your deck face down on your Native Village mat; or put all the cards from your mat into your hand. You may look at the cards on your mat at any time; return them to your deck at the end of the game. Action
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: 4
You may trash this card immediately. If you do, +2 Treasure. Action
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Comments
Game needs Walled Village.
Game needs Walled Village. Can add by replacing Witch with Young Witch and using Embargo as bane card. This keeps madness going without disrupting dynamics.