Danger daze : witch is BANE card, double curse cards
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: 2
Set aside a card from your hand face down. At the start of your next turn, put it into your hand. Action Duration |
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: 4
Discard 2 cards. Each other player may reveal a Bane card from his hand. If he doesn't, he gains a Curse. Action Attack |
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: 5
Choose one: Gain a card from the trash costing from 3 Treasure to 6 Treasure, putting it on top of your deck; or trash an Action card from your hand and gain a card costing up to 3 Treasure more than it. Action
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: 5
Each other player draws a card, then discards down to 3 cards in hand. Action Attack |
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: 5
Trash this. Each other player with 5 or more cards in hand reveals his hand and discards a card that you choose. Action Attack |
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: 4
Gain a Spoils from the Spoils pile. Each other player gains a Ruins. Action Attack Looter |
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: 5
Each other player may discard a Curse. If he doesn't, he gains a Curse and a Copper. Action Attack |
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: 5
If there are any cards in the trash costing from 3 Treasure to 6 Treasure, gain one of them. Otherwise, each other player reveals the top 2 cards of his deck, trashes one of them costing from 3 Treasure to 6 Treasure, and discards the rest. Action Attack |
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Comments
Witch CANNOT be the bane
Witch CANNOT be the bane card, "Add extra Kingdom Card piles costing (2) or (3) to the Supply." Witch cost is (5).
Rules are meant to be broken,
Rules are meant to be broken, I suggest going with a double stack of curse cards too