Permutations

Chapel
: 2

Trash up to 4 cards from your hand.

Action
Squire
: 2

Choose one: +2 Actions; or +2 Buys; or gain a Silver.
When you trash this, gain an Attack card.

Action
Swindler
: 3

Each other player trashes the top card of his deck and gains a card with the same cost that you choose.

Action
Attack
Horse Traders
: 4

Discard 2 Cards.

When another player plays an Attack card, you may set this aside from your hand. If you do, then at the start of your next turn, +1 Card and return this to your hand.

Action
Reaction
Goons
: 6

Each other player discards down to 3 cards in hand

While this is in play, when you buy a card, +1 Victory token.

Action
Attack
Secret Chamber
: 2

Discard any number of cards. + 1 Treasure per card discarded.

When another player plays an Attack card, you may reveal this from your hand. If you do, +2 Cards from your hand on top of your deck.

Action
Reaction
Market Square
: 3

When one of your cards is trashed, you may discard this from your hand. If you do, gain a Gold.

Action
Reaction
Bishop
: 4

Trash a card from your hand. + victory tokens equal to half its cost in coins, rounded down. Each other player may trash a card from his hand.

Action
Jester
: 5

Each other player discards the top card of his deck. If it's a Victory card he gains a Curse. Otherwise either he gains a copy of the discarded card or you do, your choice.

Action
Attack
Hunting Grounds
: 6

When you trash this, gain a Duchy or 3 Estates.

Action
This game was custom designed
0

Comments

Replace Chapel with

Replace Chapel with Stonemason from Guilds; Shelters should be included.