The Walls of & Dangers to the Castle

Cellar
: 2

Discard any number of cards. +1 Card per card discarded.

Action
Courtyard
: 2

Put a card from your hand on top of your deck.

Action
Dungeon
: 3

Now and at the start of your next turn: +2 Cards, then discard 2 cards.

Action
Duration
Storeroom
: 3

Discard any number of cards. +1 Card per card discarded. Discard any number of cards. +1 Treasure per card discarded the second time.

Action
Fortress
: 4

When you trash this, put it into your hand.

Action
Chapel
: 2

Trash up to 4 cards from your hand.

Action
Moat
: 2

When another player plays an Attack card, you may reveal this from your hand. If you do, you are unaffected by that Attack.

Action
Reaction
Great Hall
: 3
Action
Victory
Watchtower
: 3

Draw until you have 6 cards in hand.

When you gain a card, you may reveal this from your hand. If you do either trash that card, or put it on top of your deck.

Action
Reaction
Throne Room
: 4

Choose an Action card in your hand. Play it twice.

Action
This game was custom designed
0

Comments

Since Black Market itself

Since Black Market itself cannot be the Bane card when Young Witch is in the Black Market deck, treat Moat in this game as the Bane Card. The Black Market deck contains the following:
Base set - Mine; Spy; Thief;
Intrigue - Conspirator; Nobles; Swindler;
Seaside - Ambassador;
Cornucopia - Young Witch;
Prosperity - Rabble;
Hinterlands - Noble Brigand; Tunnel;
Dark Ages - Marauder; Pillage; Rogue; Urchin; Sir Bailey;
Guilds - Soothsayer;
Promo - Envoy.