Latest Games

Places of Light

Fishing Village, Lighthouse, Philosopher's Stone, Pirate Ship, Sea Hag, Swindler, Treasury, University, Vineyard, Wharf

Greed

Bridge, Grand Market, Haggler, Herbalist, Mandarin, Throne Room, Tournament, Treasure Map, University, Vineyard

Thundergames2

Chapel, Coppersmith, Council Room, Courtyard, Laboratory, Pawn, Shanty Town, Spy, Swindler, Thief

Thundergames1

Baron, Council Room, Festival, Militia, Moat, Remodel, Secret Chamber, Spy, Wishing Well, Woodcutter

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Baron, Embargo, Goons, Pawn, Sea Hag, Secret Chamber, Smithy, Smugglers, Vault, Witch

Free Money (Special Rules - No buying Copper, Silver, or Gold during play)

Adventurer, Bureaucrat, Chapel, Counting House, Feodum, Loan, Mint, Moneylender, Mountebank, Treasure Map

Self Control

Adventurer, Chancellor, Counting House, Haven, Island, Native Village, Navigator, Outpost, Vault, Watchtower

Control

Adventurer, Bureaucrat, Counting House, Forge, Goons, Rabble, Stash, Thief, Walled Village, Watchtower

treasure treasure treasure

Bank, Counting House, Goons, Hoard, Monument, Peddler, Quarry, Royal Seal, Talisman, Watchtower

Cautious Builder (after initial 7 Copper, replace treasure supply piles with Loan, Royal Seal, and Contraband)

Bank, Expand, Goons, Grand Market, King's Court, Mine, Mint, Moneylender, Remodel, Workshop

Epic Game1

Chapel, Goons, Grand Market, Lighthouse, Mining Village, Monument, Pawn, Secret Chamber, Steward, Wharf

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Baron, Conspirator, Haven, Laboratory, Loan, Nobles, Smugglers, Tribute, Witch, Workshop

Count or Hoard (Hinterlands/Prosperity)

Cache, Counting House, Crossroads, Goons, Hoard, Mountebank, Scheme, Silk Road, Stables, Worker's Village

The Catholic Church

Altar, Beggar, Chapel, Feast, Fool's Gold, Fortress, Highway, Ironworks, Nobles, Village

+2 Action, Haven, Outpost, Tactician

Bazaar, Council Room, Festival, Fishing Village, Haven, Native Village, Outpost, Smithy, Tactician, Village

Victory

Duke, Fairgrounds, Farmland, Feodum, Gardens, Great Hall, Island, Nobles, Silk Road, Vineyard

Sacrifice (remove Duchy, add Colony, remove Silver & Gold, add Platinum)

Apprentice, Council Room, Expand, Forge, Militia, Mint, Moat, Moneylender, Mountebank, Peddler

Magic Duel

Apothecary, Familiar, Golem, Militia, Moat, Possession, Scrying Pool, Spy, Transmute, Witch

Market Day (after initial 7, set aside Copper (gained only through Mountebank), add Colony)

Bishop, City, Gardens, Goons, Grand Market, Herbalist, Market, Monument, Mountebank, Woodcutter

Medieval Times - Act IV : Redistribute (WIP)

Adventurer, Band of Misfits, Bandit Camp, Forager, Hunting Grounds, Remodel, Sage, Scavenger, Smithy, Village
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