Games

first attempt

Cellar, Chancellor, Feast, Market, Militia, Moneylender, Smithy, Throne Room, Woodcutter, Workshop

Stackin'

Alchemist, Cellar, Council Room, Festival, Gardens, Goons, Philosopher's Stone, Scout, Vault, Vineyard

Dig the Prices

Adventurer, Bishop, Bridge, Expand, Forge, Grand Market, King's Court, Peddler, Quarry, Wharf

Lions and Tigers and Bears

Conspirator, Coppersmith, Duke, Festival, Militia, Nobles, Remodel, Scout, Secret Chamber, Village

Prosperity + Base Set: Stack the Deck

Cellar, Council Room, Counting House, Gardens, Militia, Quarry, Spy, Talisman, Trading Post, Worker's Village

Vice City

Ambassador, Counting House, Fishing Village, Forge, Goons, Native Village, Quarry, Smugglers, Talisman, Treasury

Location, Location, Location

Baron, Contraband, Duke, Gardens, Great Hall, Harem, Island, Nobles, Trade Route, Tribute

Riot at the Mines

Bank, Expand, Goons, Great Hall, Hoard, Mining Village, Rabble, Trade Route, Trading Post, Watchtower

Which card not to play?

Bureaucrat, Chapel, Festival, Militia, Mine, Nobles, Secret Chamber, Stash, Thief, Tribute

Dubious Decks

Festival, Gardens, Laboratory, Market, Militia, Mine, Moat, Remodel, Throne Room, Witch

Victory or Death!

Duke, Gardens, Great Hall, Harem, Island, Nobles, Philosopher's Stone, Stash, Transmute, Vineyard

Pools, Tools, and Fools

Apothecary, Apprentice, Baron, Coppersmith, Golem, Ironworks, Nobles, Scrying Pool, Trading Post, Wishing Well

Indiana Jones Style

Adventurer, Bazaar, Bridge, Council Room, Cutpurse, Library, Lighthouse, Treasure Map, Tribute, Warehouse

Looking for Trouble II

Courtyard, Masquerade, Native Village, Navigator, Scout, Secret Chamber, Spy, Swindler, Thief, Tribute

Topdeck manipulation

Bureaucrat, Envoy, Native Village, Navigator, Nobles, Pearl Diver, Scout, Secret Chamber, Spy, Wishing Well

All star uber strategies

Chapel, Festival, Gardens, Haven, Native Village, Pirate Ship, Secret Chamber, Treasure Map, Treasury, Witch

Prescient Capitalism

Bureaucrat, Chancellor, Fishing Village, Laboratory, Lighthouse, Market, Spy, Treasure Map, Warehouse, Woodcutter

Actions are an end in itself

Bridge, Chapel, Conspirator, Minion, Moat, Scout, Swindler, Throne Room, Upgrade, Village

Cheese Race

Bridge, Chapel, Duke, Gardens, Ironworks, Mining Village, Throne Room, Treasure Map, Warehouse, Woodcutter

Dukes of Hazard

Bridge, Chancellor, Duke, Ironworks, Laboratory, Moneylender, Throne Room, Trading Post, Tribute, Woodcutter
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